Music: Icecrown

The music seems to swing between the DUHN DUHN DUHN DUHN DUHN DUHN of some loud anvil-type banging and the toodle toodle tinkle toodle of a delicate wandering organ line that always reminds me of Harry Potter. The different iterations of of Icecrown music generally all follow the same basic formula: a steady percussion line that alternates between 4 beats of rhythmic pounding and 4 beats of silence; a muted line in an upper register of the organ; and a blazing angular line—in either organ or brass (or both at once)—that holds each harsh note for 4 beats before moving on (thus, every second note coincides with the percussion). Now and then some kind of low male-voice choral wailing surfaces. Once in a while a downward cascading string line (like gentle snowfall) breaks the rhythmic monotony.
Each music file highlights a different component in a different way. For example, in some files, the pounding percussion changes up the intensity of the rhythm by adding a couple double-time notes; so, instead of the steady DUHN DUHN DUHN DUHN DUHN DUHN you might get DUH-DUH DUHN DUHN DUHN DUHN DUHN (where "DUH-DUH" occupies the same time as one "DUHN"—highly official terminology, I know). Sometimes this rhythmic ostinato is reinforced by booming brass. Or, the angular brass line is given a greater degree of volume and harshness to bring it to the foreground. The organ tinkling sometimes takes new directions in its wandering, in a permutative (yet not jarring) manner. Sometimes one component will be withdrawn entirely. The permutations add enough difference to be noticeable, but often not enough to convince you that you've encountered a new music file. Where this musical theme really shines is when it merges with Icecrown Citadel's music—but that's a complex melodious place that deserves its own post.
0 Comments:
Post a Comment
<< Home